![]() We want to understand your impressions on things like the balance between factions, trends you’re spotting across the campaigns you play, or anything that just rubs you the wrong way. This release represents a huge step forward for Total War: WARHAMMER III, and we will be working alongside the community to determine the areas where it can continue to evolve and grow in the months and years to come. Most WARHAMMER I and II factions have undergone some level of overhauling for Immortal Empires-some to a lesser and some to a greater extent-with years of tweaks and balance ahead for the game mode!.We’ve adjusted reload-time reductions for ranged units so they’re easier to understand and don’t scale to the point where stacked reload-reduction buffs make ranged units overperform outrageously. ![]()
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